Addicted to the complete engagement of her body, without coming in contact with the blazing glass, Jeanne creates her own fictional spaces as she explores the distinction between the basic idea and the materiality of the object. The intertwining of materials and theories are the essence of Jeanne’s practice, investigating the relationship between science and genetics as a medium. With the creation of figure-like shapes, she draws attention to the human body, sexuality and reproduction, questioning the notions of desire and sex, which are intrinsic to her artistic practice.
Read on as Jeanne tells us about her creative process, her addiction to glass blowing and her latest exhibition while she continues to explore the infinite field of creating.

I am all about the medium in my creative process. One project always leads to another. There is a leading path and then there are deviations. Firstly, I fantasise about the materials, a lot. Then I start building the piece and reach my goal but it never really is what I originally went for. What I enjoy is getting in this zone, the hiatus between the vision and its realisation. The gap between the basic idea and the materiality of the object is my favourite place to be. The fantasy of a work is only a step towards its creation, the work is autonomous. I never entirely know what is it until it’s done.
Since then, I have always been interested in sci-fi films and novels based on augmented bodies such as A Brave New World (1932) and Ghost in the Shell (1995).
When I was 18, I went to an art gallery for the first time. I saw the exhibition of a founder artist of the Mono-Ha movement. On that day I discovered sculpture was a language and I wanted to do the same. Then, my artistic practice really started the day I met a glassblower, I was 19 years old.
We met in his laboratory where he makes blown-glass gears for the science industry. I showed him my drawings and he immediately understood my glass uteri project (Random Control, 2010).
My idea was to transform test tubes into exo-body organs involved in sexual reproduction. It took us three months to translate my sketches into sculptures. The pairing between the organic and the mechanic became the common thread of my research. Over the years, I have been inspired by designers like Alvar Aalto and contemporary artists working on the political representation of the real such as Mike Kelley and Pierre Huyghe.
As a student there, I had no access to any glass studio so I started an internship with a glassblower. It was a turning point for me, to see for myself all I could physically achieve with it.
After that, I met Simon. The glassblower I’ve been working with for the past 7 years now.
I became addicted to the heat, the oven’s sound, the oven’s doors, the flames, and everything about a glass-blowing studio. The total engagement of my body, yet without ever being able to touch the blazing glass is the addiction. One can never entirely control this burning material. At best, one can only tame it with fierce and humility.
I have no words to describe what it is like to see a burning liquid glass going solid in an instant. I just love it. Since I have had access to this glass-blowing studio, I experimented with different technics such as blown-glass & melted-glass. I also started a research on dichroic pigments, light-sensitive pigments and other experimental glass pigments. It is such an infinite field that I’m willing to keep on exploring.

Synthetic is now not that far from natural. I even use a retro-futuristic aesthetic to emphasise that idea. A kind of false anticipation (almost has-been) because I only use previously established codes and I distort them.
More recently, I have been paying attention to Millais’s painting Ophelia. The Pre-Raphaelites and him believed the landscape was of equal importance to the figure, so, for Ophelia, it was painted first. Somehow, it inspired me and it strongly resonates in my most recent work, DIVE (Direct Motion Towards and Maximum Depth, Ophelia), a sci-fi video in which Ophelia is a car, driven by two lonely glass torsos in a Grand Theft Auto lookalike landscape – a world with no more humans. Through the sci-fi genre, humans look at themselves and explore, enhance themselves and try to coexist with technologies that frighten them.
In the Prox•im•i•ty series (2017), the sculptures are made with twisted metal covered with skin like leather. The project is a metaphor questioning our relationship and proximity with others. They are designed to be worn but when set like paintings on the wall, the originally augmented body has ended up disappearing altogether, elevating the prop to the rank of substance. The same idea drives the Sculpt(s) series (2017). The copper torso fragments are dismantled to become abstract forms per se. The torso is a figure I have been working on for 10 years now.

First, it became an installation Face(s) (2011) composed of groups of nine replicas made of wax. Years later, it evolved into individual glass plastrons called Kormi (torso in ancient Greek) where the stone – the primary material used for classical sculpture – is replaced with glass.
I like cheating and playing with the conventional treatment of materials: here the glass plastrons look like petroleum or chewing gum. The Kormi’s purpose is to allow to reflect on our own imperfections, while also addressing our fascination with paragons. I like to think about these Kormi as heteronyms, imaginary versions of one character to embody different ideas. Classically, in literature, Heteronyms were named and developed by the Portuguese writer and poet Fernando Pessoa. Pessoa said about his multiple own version of himself “I don’t change, I travel.”
Recently I spent one year working on a jellyfish swarm/a love-parade. They are one of the oldest living micro-organism creatures: no brain, no flesh, no bones. They have no sort of consciousness and yet, they harmoniously move in groups. They evoke beauty, danger, death, sexual reproduction. They actually have the choice between sexual and non-sexual reproduction. Oceans are a huge in vitro fertilisation where they release gametes in the water that will eventually match another floating one and become a larva.
The second option also there is to simply have sex. I was invited to be part of a group show titled Futures of Love and this was my contribution: a jelly-parade claiming for free love and sex. Also, very importantly, jellyfish is a strong climate change ambassador as their massive proliferation results from the pollution produced on industrial coasts. Now they even represent the biggest planet Earth colony and, in some places, massive swarms infuriate freighters activity. This is quite cynical, no?

At night, while I was half asleep in the back seat of my mother’s car, lying down with my twin sister, I was discovering the world. I remember the light through the window, the landscape flashing to the rhythm of the street lamps, the rain and the wind entering the car through the gap of the door and intertwining over the surface of the seat, up to my forehead. In contact with the cold leather, the back of my head soaks up the vibrations of the engine and the world parades through the rear window. We could observe our driver-mom through the front mirror. Our whole seat looks like a mega vessel, and the speed is comforting.

I voluntary let the viewer fill the void left by the missing parts, allowing them to project their own memories or projections. The car mirror had been twisted into an abstract composition like jujus set all the gallery walls. The idea of looking forward through a present mirror object which brings your gaze backwards is something I find interesting.
Each composition refers to and is titled after a nocturnal landscape painting, Objects in mirror are closer than they appear (Moonlight Night On The Dniepr). In some ways, there is always look-backs into art history in my work. In the last installation of the show, the reminiscent car turns out to be the main character of a sci-fi video where she yearns through a futuristic world with only remains of the human existence. As a whole, the work is a voyage through past, present and future: a fictional space made of intimate recollections and projections.
The first element to be seen is a racing suit tagged “where must we go" (quotes from Mad Max Fury Road). It is addressed to the viewer as if it is waiting for its owner. Then the car driving towards what seems to be the future, from Ghost In the Shell. I don't know where we are heading to but refuel your soul. It’s a long drive.
Then comes a glass gamete Gamete Glass (black smoke), set on the wall, that I link to the car in my own narrative. Then the video installation DIVE (Direct Motion Towards and Maximum Depth, Ophelia). A three-seater viewing-vessel invites the viewer to watch a video made in the style of Grand Theft Auto made with a mix of film and motion design. A car riding through a landscape, desperately searching for meanings in nature struggling with the gears and constructions left by mankind. I wanted the video to feel soft and enchanting to create a critical duality with the chaos it emphasises.
As humans, we exist between dualities, surface and substance, interior/exterior, past and present. We relentlessly challenge our abilities, enhance our performances, we perfect our mind and body to thrive or at least survive within our environment. We use science and technology to gain more control over life itself but also to deflect the fate of our mortal condition.
I built the exhibition as a voyage, a voyage into the introspective discovery of our identity and the chaotic experience of being.





















