It’s a project on the virtual self and exploration of dreams and fantasy in this age of the pandemic that has taken a major toll on personal interactions and intimacy. This exhibition touches on subjects such as current affairs, censorship, fetishism and the dichotomy of good and evil. How the lack of moderation, or too much of, can lead to a warped and misrepresented reality which affects your RL experience. It’s a multimedia virtual exhibition hosted as an in-game gallery space that I hand-build showing new works, incorporating my RL artworks, photography and film with virtual sculpture and photography, AR, GIFs, and more. It’s in 3D! I can walk around and build as my avatar, Violet.
Since Second Life is a somewhat vintage software program, it’s been like sifting through a thrift store for gems to re-invent, which I love doing. I originally created Violet in 2014 but it was not until 2020 that I built my own meta-verse.